Identifying the Enemy

September 6, 2009 | by

New Player Advice

Each game I’ve played has had some way to consider (or con) your strength against a monster’s strength. The most popular way to do that these days is for the name of the monster in question to be color coded to give you a quick general idea of how tough they would be for you to defeat them.

I love this function as someone who sometimes attacks things simply because it’s there. It’s easier for me to stop myself it I notice the enemy is a red con to me.

LOTRO’s color system is as follows:

Gray Enemy is 9 or more levels below you
Green Enemy is 6-8 levels below you
Light Blue Enemy is 3-5 levels below you
Blue Enemy is 1-2 levels below you
White Enemy is the same level as you
Yellow Enemy is 1-2 levels above you
Orange Enemy is 3-4 levels above you
Red Enemy is 5-7 levels above you
Purple Enemy is 8 or more levels above you

Signature Rank Enemy You can’t judge an enemy on pure color (or levels) alone. Each enemy also has a rank. The higher the rank, the more difficult the enemy is. An enemy’s rank is displayed by the ring around it’s portrait.

The enemy ranks are from weakest to strongest:

  • Swarm: Green Ring
  • Neutral: Blue Ring
  • Signature: Orange Ring
  • Elite: Orange Ring with an Eye of Sauron
  • Elite Master: Looks like Elite with 4 spikes
  • Nemesis: Looks like Elite with 6 spikes
  • Arch-Nemesis: Looks like Elite with a flaming eye
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About Goldenstar

Goldenstar plays a minstrel as her main and enjoys the small things in LOTRO like festivals, parties, & clothing. In her spare time, she will join in fellowships to root out evil from Middle-earth.

View all posts by Goldenstar

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  1. A Casual Stroll to Mordor » Blog Archive » All About Quests - September 12, 2009

    [...] difficulty based on your current level. This color system is the same set up as the one used to identify the difficulty of an enemy. The color meanings are as [...]

  2. Mirkwood Explained: Opening Skirmishes | A Casual Stroll to Mordor - December 1, 2009

    [...] is that the mob must be capable of giving you experience upon its death.  Meaning that the target level color must be green or higher.  Also note that you will not get the objective to collect the Target List [...]

  3. Mirkwood Explained: Opening Skirmishes | A Casual Stroll to Mordor - December 1, 2009

    [...] is that the mob must be capable of giving you experience upon its death.  Meaning that the target level color must be green or higher.  Also note that you will not get the objective to collect the Target [...]

  4. A Casual Stroll Guide for New or Returning Players | A Casual Stroll to Mordor - September 16, 2010

    [...] Identifying the Enemy [...]

  5. L.E.A.D. Day 0: Tutorial, Hobbit/Man Intro, Hobbit Prologue | Lotro Epic A Day - April 12, 2011

    [...] Higher relative levels grant more xp, and lesser ones grant less along with corresponding difficulty. However, difficulty is often dependent upon your class, equipment, or personal skill level and will not reflect such in the color. Note also that fellowship quests are color coded based on the difficulty for an entire fellowship to complete it, not just one or two people. More info on the specifics of color codes relating to your level is available here. [...]

  6. L.E.A.D. Day 0.2: Prologue | Lotro Epic A Day - April 12, 2011

    [...] Higher relative levels grant more xp, and lesser ones grant less along with corresponding difficulty. However, difficulty is often dependent upon your class, equipment, or personal skill level and will not reflect such in the color. Note also that fellowship quests are color coded based on the difficulty for an entire fellowship to complete it, not just one or two people. More info on the specifics of color codes relating to your level is available here. [...]

  7. LEAD: Prologues | A Casual Stroll to Mordor - April 29, 2011

    [...] Higher relative levels grant more xp, and lesser ones grant less along with corresponding difficulty. However, difficulty is often dependent upon your class, equipment, or personal skill level and will not reflect such in the color. Note also that fellowship quests are color coded based on the difficulty for an entire fellowship to complete it, not just one or two people. More info on the specifics of color codes relating to your level is available here. [...]

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