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	<title>Comments on: Dev Diary:  Combat Changes, or How I Became a Whirling Ball of Death</title>
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	<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/</link>
	<description>A blog and podcast about Lord of the Rings Online.</description>
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		<title>By: Goldenstar</title>
		<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/comment-page-1/#comment-580</link>
		<dc:creator>Goldenstar</dc:creator>
		<pubDate>Thu, 19 Nov 2009 12:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/#comment-580</guid>
		<description>I personally didn&#039;t notice a difference in combat during the stress test. From what I read on the minstrel forums I probably will notice when in a more of a healing role. On stress testy night I was busy killing things for the skirmish prequest. But I can see it. I&#039;ve been frustrated about heals I&#039;ve called not making it due to doing some other action first. I can&#039;t wait to try it!</description>
		<content:encoded><![CDATA[<p>I personally didn&#8217;t notice a difference in combat during the stress test. From what I read on the minstrel forums I probably will notice when in a more of a healing role. On stress testy night I was busy killing things for the skirmish prequest. But I can see it. I&#8217;ve been frustrated about heals I&#8217;ve called not making it due to doing some other action first. I can&#8217;t wait to try it!</p>
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		<title>By: Merric</title>
		<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/comment-page-1/#comment-579</link>
		<dc:creator>Merric</dc:creator>
		<pubDate>Thu, 19 Nov 2009 02:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/#comment-579</guid>
		<description>I have to say I&#039;m with you Pete.  I&#039;ll be the first to admit if the weapon is better I&#039;ll use it.  But I don&#039;t want my champ nor my captain using daggers.  It just feels wrong.

I didn&#039;t see much lag myself, but it could have been I was just in &quot;off&quot; zones.  As for the fighting, my Champ is 20 so I don&#039;t know much about it :) but my Guardian did feel a little more responsive.</description>
		<content:encoded><![CDATA[<p>I have to say I&#8217;m with you Pete.  I&#8217;ll be the first to admit if the weapon is better I&#8217;ll use it.  But I don&#8217;t want my champ nor my captain using daggers.  It just feels wrong.</p>
<p>I didn&#8217;t see much lag myself, but it could have been I was just in &#8220;off&#8221; zones.  As for the fighting, my Champ is 20 so I don&#8217;t know much about it <img src='http://www.casualstrolltomordor.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  but my Guardian did feel a little more responsive.</p>
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		<title>By: Pete S</title>
		<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/comment-page-1/#comment-578</link>
		<dc:creator>Pete S</dc:creator>
		<pubDate>Thu, 19 Nov 2009 01:03:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/#comment-578</guid>
		<description>I&#039;m not really a numbers guy, but the &quot;rp&quot; in me feels kind of disappointed that a dagger will be the same speed as a longsword, and a crossbow will be as fast as a short bow.

I had real lag issues during the preview last night, but overall I didn&#039;t see anything in the new combat changes to get me very excited. I guess having Clobber be immediate means I need to learn to use it (and I never bothered before since invariably it&#039;d hit too late) and that&#039;s a good thing, but the combat didn&#039;t &quot;feel&quot; or look as good to me. But then, I have no issues with the way combat is now. Again, not a numbers guy, so I suppose that&#039;s why.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not really a numbers guy, but the &#8220;rp&#8221; in me feels kind of disappointed that a dagger will be the same speed as a longsword, and a crossbow will be as fast as a short bow.</p>
<p>I had real lag issues during the preview last night, but overall I didn&#8217;t see anything in the new combat changes to get me very excited. I guess having Clobber be immediate means I need to learn to use it (and I never bothered before since invariably it&#8217;d hit too late) and that&#8217;s a good thing, but the combat didn&#8217;t &#8220;feel&#8221; or look as good to me. But then, I have no issues with the way combat is now. Again, not a numbers guy, so I suppose that&#8217;s why.</p>
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		<title>By: Dev Diary: Character Panel Update (and a lot of other stuff) &#124; A Casual Stroll to Mordor</title>
		<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/comment-page-1/#comment-575</link>
		<dc:creator>Dev Diary: Character Panel Update (and a lot of other stuff) &#124; A Casual Stroll to Mordor</dc:creator>
		<pubDate>Wed, 18 Nov 2009 20:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/#comment-575</guid>
		<description>[...] the release of yesterday’s Dev Diary, I have to say that the theorycrafter in me is really starting to get interested in the [...]</description>
		<content:encoded><![CDATA[<p>[...] the release of yesterday’s Dev Diary, I have to say that the theorycrafter in me is really starting to get interested in the [...]</p>
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		<title>By: Merric</title>
		<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/comment-page-1/#comment-569</link>
		<dc:creator>Merric</dc:creator>
		<pubDate>Wed, 18 Nov 2009 18:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/#comment-569</guid>
		<description>Thanks Hatch!  We appreciate the compliment. :)

I agree.  After reading a lot of the posts by theorycrafters (which this Diary brought out of the woodwork) this really will dumb it down some.  I&#039;m still torn on it because I personally don&#039;t like the fact that speed was so important you threw everything else out, because I think things like stats should be important.  But combined with this and the high end of damage being standard now too to balance things out... Well there goes quite a bit of variety.

Granted, I still haven&#039;t gotten to end game so I really haven&#039;t focused on much of the number crunching in this game, but I am looking forward to it.  But when decisions start being made for you, it does bring forth resentment.  Hopefully there will still be a lot to hash out by the time I finally get a character to 65. :)  Because there&#039;s no way I&#039;m getting to 60 before Dec 1st. ;)</description>
		<content:encoded><![CDATA[<p>Thanks Hatch!  We appreciate the compliment. <img src='http://www.casualstrolltomordor.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I agree.  After reading a lot of the posts by theorycrafters (which this Diary brought out of the woodwork) this really will dumb it down some.  I&#8217;m still torn on it because I personally don&#8217;t like the fact that speed was so important you threw everything else out, because I think things like stats should be important.  But combined with this and the high end of damage being standard now too to balance things out&#8230; Well there goes quite a bit of variety.</p>
<p>Granted, I still haven&#8217;t gotten to end game so I really haven&#8217;t focused on much of the number crunching in this game, but I am looking forward to it.  But when decisions start being made for you, it does bring forth resentment.  Hopefully there will still be a lot to hash out by the time I finally get a character to 65. <img src='http://www.casualstrolltomordor.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Because there&#8217;s no way I&#8217;m getting to 60 before Dec 1st. <img src='http://www.casualstrolltomordor.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Hatch</title>
		<link>http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/comment-page-1/#comment-568</link>
		<dc:creator>Hatch</dc:creator>
		<pubDate>Wed, 18 Nov 2009 18:47:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.casualstrolltomordor.com/2009/11/dev-diary-combat-changes-or-how-i-hope-to-become-a-whirling-ball-of-death/#comment-568</guid>
		<description>Thanks for the update Merric &amp; the awesome blog &amp; podcast, both you &amp; Goldenstar are a real higlight of the lotro community.

I like just about all of these changes, but removing of the speed &amp; dps ratings of weapons kinda dumbs down part of the game &amp; removes min-maxing when you build your character which I know some people quite enjoy.

Have a great week.</description>
		<content:encoded><![CDATA[<p>Thanks for the update Merric &amp; the awesome blog &amp; podcast, both you &amp; Goldenstar are a real higlight of the lotro community.</p>
<p>I like just about all of these changes, but removing of the speed &amp; dps ratings of weapons kinda dumbs down part of the game &amp; removes min-maxing when you build your character which I know some people quite enjoy.</p>
<p>Have a great week.</p>
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